ZBrush digital sculpting human anatomy

Explains how to sculpt an accurate human figure, starting with the skeleton and working out to muscle, fat, and skin. Insightful explanations enable you to quickly and easily create and design characters that can be used in film, game, or print, and allows you to gain a strong understanding of the foundational artistic concepts.

Wiley Pub.
2010
9780470450260
book

Holdings

hidmidmiidnidwidlocation_codelocationbarcodecallnumdeweycreatedupdated
181457254164782438141792218561CCHS138CCHS057123776 SPE77615825759371742569409