Hikaru no Go

Vol. 14

When Hikaru convinces go master Toya Meijin to play Sai online, the meijin raises the stakes: if he wins, "sai" must reveal his true identity; if he loses, he will quit the game forever! Then, Hikaru challenges himself by playing Kurata 6 dan. How do you win a game in which both players use the same color stones?!.

Viz Media
2009
9780329695439
book
Translated from the Japanese

Holdings

hidmidmiidnidwidlocation_codelocationbarcodecallnumdeweycreatedupdated
14373540164542269562391761138LIVH286T 202800GRA 741.5 HOT741.515754856551709567815
85585045867972330562391761138PITR389PITR26809GRAPHIC HIK100015798937721736518457
143320350717942426562391761138VCJ433VCJ00216700MANGA 741.5 HIK741.515814652241736800991
183128954311012439562391761138CCMS139CCJH069258741.5 HIKARU741.515825759371742569409
245095759732512416562391761138RCS391RCS0024224GN 741.5 HOT741.516377825731736800991
270683062014282377562391761138DUS155DNS053347741.5 HOT741.516377825731736800991
272586662183882379562391761138GAM183GAS0036084GN HOT100016377825731736800991
279144562780902387562391761138GEH226GVS0081613741.5 HOT741.516377825731736800991
287507163551862394562391761138MAS296T 61566GRA HOT100016377825731736800991
375746170751022387562391761138GEH226GVS0081623741.5 HOT741.516950443851736800991
398169172544042398562391761138NAS339NAS0034615GN 741.5 HOT741.517368009911736800991