Queens of cyberspace

"Suzanne Thurston and her two best friends, Brit and Mikayla, couldn't be more different. While Suzanne spends her time with her head in a book, Mikayla runs with the cheerleaders and Brit is always causing trouble. What all three girls have in common is Io, the fantasy video game that Suzanne designed. As Io's first and only players, the girls battle monsters and go on royal quests. But when things begin to go wrong in the game, the girls find themselves stuck inside a virtual world that appears to be very real and deadly."--Provided by publisher.

9781680761962
book
Cover image of Queens of cyberspace

Holdings

hidmidmiidnidwidlocation_codelocationbarcodecallnumdeweycreatedupdated
344704568244691593685618874251Edison169700123223FIC TEI100016407292551640729255
344704668244691593685618874251Edison169700123227FIC TEI100016407292551640729255