Discusses how violence in media, such as, TV shows, movies, comics, video games, and advertising, influences watchers.
hid | mid | miid | nid | wid | location_code | location | barcode | callnum | dewey | created | updated |
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4048559 | 7284947 | 2438 | 887158 | 166763 | CCHS | 138 | T000000CVHS721 | ERESOURCE TLC | 1000 | 1742569409 | 1742569409 |