internet

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Topical Term
Subfield: 
a
Alias: 
internet

Genealogical research on the Web

2002
A guide to conducting genealogical research on the Internet that provides tips for finding the best websites, deciding whether or not to pay for the information, and avoiding common problems.

Silicon snake oil

second thoughts on the information highway
1996
Discusses where the Internet is leading us and what the information highway really was, is, could, and should be.

Cybersafety

surfing safely online
2001
Explains some of the dangers associated with Internet use, and tells teenagers how to avoid becoming the victims of online crime.

Computers and the internet

2002
Traces the evolution and development of computers and the Internet, and discusses how they have contributed to pop culture.

Savvy surfing on the Internet

searching and evaluating Web sites
2001
Shows users of the Internet how to tell accurate information from false or deceptive information.

Tom Clancy's Net Force

safe house
2000
The Net Force attempts to rescue the son of an Eastern European scientist and to find the creator of a computer virus.

Tom Clancy's Net Force

gameprey
2000
The Net Force investigates when monsters from a computer game threaten an annual computer gamers' convention.

Tom Clancy's Net Force

end game
1999
Net Force explorer Megan O'Malley singlehandedly investigates the Net crimes of a dangerous thief at Xanadu, the world's most exclusive resort.

Tom Clancy's Net Force

duel identity
2000
The Net Force attempts to escape from a virtual reality country which is modeled on the period just before World War I.

Where wizards stay up late

the origins of the Internet
1998
Examines the origins of the Internet discussing how a small group of computer whizzes had the foresight to see computers as a communications tool and through persistence, luck, and some accidents created the Internet.

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