Beck, John C

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Got game

how the gamer generation is reshaping business forever
2004
Examines the impact the gamer generation will have on the future of business, and maintains that gaming has created a generation of employees with risk taking, multitasking, and leadership capabilities.

The kids are alright

how the gamer generation is changing the workplace
2006
Argues that computer gaming is teaching children and teens important skills that they will need in the business world, including creative problem solving, multitasking, and leadership, and dispels common myths about gamers.
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