video game characters

Type: 
Topical Term
Subfield: 
a
Alias: 
video game characters

A scare of a dare

"Ever wonder what it would be like to be a Minecraft Zombie? In the first book of this hilarious Minecraft adventure series, you get to read the diary of an actual 12 year old Minecraft Zombie. Take a peek at what is really between the hollow eyes, and dead expression that we normally see when we face the dreaded Zombies of Minecraft. Are zombies really different from us? You'll be surprised at what you discover."--Page [4] cover.

Ratchet & Clank

the movie : junior novelization
2016
"Chairman Drek has a plan. He wants to destroy every planet in the Solana Galaxy. The only thing standing in his way are the Galactic Rangers, a team of heroes dedicated to protecting the galaxy. Drek thinks he's got a plan for the Rangers, too. But he's not betting on the galaxy's two most unlikely heroes--Ratchet, a rare Lombax who works as a mechanic, and Clank, a cast-off robot from Drek's own forces. When the Rangers' plan fails, it's up to Ratchet and Clank to stop Drek. Can they work together to save the galaxy?"--Back cover.

Diary of a Minecraft zombie, book 9

Zombie's birthday apocalypse
An apocalypse threatens to ruin Zombie's birthday party and end Minecraft as we know it!.
Cover image of Diary of a Minecraft zombie, book 9

Diary of a Minecraft zombie, book 8

Back to scare school
Zombie finally made it through 7th grade and survived a crazy summer. Now he faces the adventures of 8th grade at Scare School!.
Cover image of Diary of a Minecraft zombie, book 8

Diary of a Minecraft zombie, book 7

Zombie family reunion
Zombie's entire family are coming together for their 100th year family reunion.
Cover image of Diary of a Minecraft zombie, book 7

ZBrush studio projects

realistic game characters
2011
"Tips and techniques for bringing reality and creativity to your game characters and art As video games evolve, the bar moves ever higher for realism, one of the most challenging artistic frontiers is creating realistic human characters. In ZBrush Studio Projects: Realistic Game Characters, ZBrush expert Ryan Kingslien zeroes in on specific areas of concern for game creation: human body style, faces, skin texturing, clothing, shoes, weaponry, and putting your character into a game environment. Throughout the book Ryan offers tips and insights that provide readers with the depth and breadth they need to bring reality and creativity to their game characters and art. Projects start from the beginning, just as they do in the studio, with the author to guide you step by step through attributes and tools. Projects encompass multiple disciplines to obtain finished, professional results.Although some step by step explanations are given, projects serve more as a guide for readers to complete their own version of the project. Each project comes with support files to validate results Covers one of the most unique challenges for game artists -- sculpting realistic and moveable human characters for a game environment Brings you up to speed on ZBrush, the top digital sculpting tool used to create characters and props in such games as Rock Band and World of Warcraft Covers body style, faces, skin texturing, clothing, shoes, weaponry, and how to put your character into a game environment Provides in-depth techniques and tips for everyone from aspiring digital sculptors to high-level professional ZBrush artists Includes a DVD with supporting files from the projects in the book, as well as videos that illustrate concepts Build the next game-winning action character with ZBrush and this professional guide!"--Provided by publisher.

Pages

Subscribe to RSS - video game characters