Leibold, Jay

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Ninja cyborg

1995
Interactive adventure about a dojo under attack.

Spy for George Washington

1985
You are a spy for the Colonists in the Revolutionary War. You must now get back through enemy lines without suspicion.

Grand Canyon odyssey

1985
The reader must decide which ending to follow while on a mission to find a herd of horses who mysteriously vanished at the edge of the Grand Canyon.

The lost Ninja

1991
You are asked to rescue a fellow Ninja from the hands of the yakuza, a ruthless band of Japanese gangsters.

Revenge of the Russian Ghost

1990
As an exchange in the Soviet Union you attend a seance. Someone hands you a black box and disappears. What do you do?.

The antimatter formula

1986
An antimatter device, invented by your parents, has been stolen by a rival scientist. He has accidently plunged you into another world. You, the reader, decide which way the story will go.

You are a millionaire

1990
You stumble upon a briefcase full of hundred dollar bills. Now you must decide what to do with it.

Secret of the Ninja

1987
While in Japan to master the art of aikido, the curse from the ancient sword falls upon you and a friend. What will you do?.

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