Johnny Maxwell trilogy

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Johnny and the bomb

2008
Johnny Maxwell acquires the neighborhood homeless woman's shopping cart when she is injured, discovers that its contents have the ability to send him back in time to 1941 England, and has to decide if he should warn the townspeople about the impending German bomb attack.

Only you can save mankind

2006
Twelve-year-old Johnny endures tensions between his parents, watches television coverage of the Gulf War, and plays a computer game called Only You Can Save Mankind, in which he is increasingly drawn into the reality of the alien ScreeWee.

Johnny and the dead

2006
After twelve-year-old Johnny Maxwell suddenly starts seeing and talking to ghosts, he and his friends become involved in a battle to save the local cemetery.

Johnny and the bomb

2007
Johnny Maxwell acquires the neighborhood homeless woman's shopping cart when she is injured, discovers that its contents have the ability to send him back in time to 1941 England, and has to decide if he should warn the townspeople about the impending German bomb attack.

Only you can save mankind

2005
Twelve-year-old Johnny endures tensions between his parents, watches television coverage of the Gulf War, and plays a computer game called Only You Can Save Mankind, in which he is increasingly drawn into the reality of the alien ScreeWee.
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