Alphabetically arranged entries for angels, demons, elves, encantados, fairies, familiars, keremets, nags, nyumphs, and many other strange beings from around the world.
Presents stories of paranormal activity from throughout history and examines whether the stories are true or not. Includes photographs, a glossary, and websites for more information.
Analyzes ghosts who are noisy as "poltergeists," and describes their activities such as attacks on people, communication with human agents, setting fires, levitations, and strange noises. In addition, discusses exorcisms and expulsions.
Describes various types of paranormal activity associated with the detection and behavior of spiritual beings. Examines ways that people have sought to commune with spirits over the years and includes photographs and further reading sources.
When an unpopular teenager, Melanie, discovers her mother is missing, she travels to the Half World to save her from the nightmare creature Mr. Glueskin. While there, Melanie discovers her destiny is to reunite the two realms.
Nine-year-old Rowanna is drawn to the forest and a huge tree, despite the warnings of the old man with whom she has always lived at the edge of the sea--especially after she befriends a bear/boy who is in reality a tree spirit.
Yu-Gi-Oh fights the original Dark Magician, Mahado, in a three-thousand-year-old battle, unaware if changing the past will change the present; meanwhile, Yugi, Anzu, Jonouchi, and Honda battle an enemy who has been with them all along.
Ichigo Kurosaki, who was born with the ability to see ghosts, is surprised when his friend Nel Tu reverts to her true form to shield her human protectors, and unforeseen changes put Ichigo and his friends at the mercy of the enemy.