Fletcher, Charlie

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A boy and his dog at the end of the world

The world used to be crowded before all the people went away, but Griz and his parents were never lonely on their remote island. They had each other and their dogs. Then the thief came. There may be no laws left, but if someone steals your dog, you can expect someone to come after you, because what's the point of love if you're not loyal.
Cover image of A boy and his dog at the end of the world

A boy and his dog at the end of the world

When Griz's dog is stolen, he doesn't hesitate to go after the thief and retrieve what's his. In a post-apocalyptic wasteland where Griz has only met a few people in his entire life, his dog is more than a pet, it's part of his family. And he won't stop until their reunited.
Cover image of A boy and his dog at the end of the world

The oversight

2014
"Once there were hundreds of members of the Oversight, the brave souls who guard the borders between the mundane and the magic. Now there are only five. When a vagabond brings a screaming girl to the Oversight's London headquarters, she could answer their hopes for new recruits, or she could be the instrument of their downfall."--Publisher's description.

Ironhand

Book 2 Stoneheart Trilogy
2007
Having upset the balance between the warring statues of London, twelve-year-old George is confronted with new challenges as he tries to free his captured friends Edie and The Gunner from the formidable Walker and deal with the three strange veins of marble, bronze, and stone that have begun to grow out of his hand.

Silvertongue

2010
As the war between statues and gargoyles continues to rage throughout London, Edie resolves to get her revenge on the Walker, who nearly killed her the last time they met. Meanwhile, George has his hands full as he attempts to combat the Dark Knight, who has been stalking him for quite some time.

Ironhand

2008
Having upset the balance between the warring statues of London, twelve-year-old George is confronted with new challenges as he tries to free his captured friends Edie and The Gunner from the formidable Walker and deal with the three strange veins of marble, bronze, and stone that have begun to grow out of his hand.

Stoneheart

2007
Twelve-year-old George breaks the head off a dragon sculpture outside the Natural History Museum in an act of rebellion and soon discovers, to his dismay, that he has reawakened the war between the statues of London.

Stoneheart

2008
When twelve-year-old George accidentally decapitates a stone statue in London, England, he falls into a parallel dimension where he must battle ancient "live" statues and solve a dangerous riddle.

Silvertongue

Stoneheart, Book 3
2010
Twelve-year-old George Chapman and his friend Edie, the only humans who did not disappear from London when time froze, move toward a final confrontation with the Walker, a murderous immortal that has aligned itself with the forces of evil in the battle between the city's statues and gargoyles.

Ironhand

2009
Having upset the balance between the warring statues of London, twelve-year-old George is confronted with new challenges as he tries to free his captured friends Edie and The Gunner from the formidable Walker and deal with the three strange veins of marble, bronze, and stone that have begun to grow out of his hand.

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