McGinty, Sean

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mcgintysean

Rainbow in the dark

"High school senior Rainbow is trapped with three other teens in a game-like world that may or may not be real. Together, they must complete quests and gain experience in order to access their own forgotten memories, decode what has happened to them, and find a portal home. As Rainbow's memories slowly return, the story of a lonely teen facing senior year as the new kid in a small town emerges. Surreal, absurdist humor balances sensitively handled themes of suicide, depression, and the search for identity in an unpredictable and ultimately hopeful page-turner that's perfect for fans of Shaun David Hutchinson, Adam Silvera, and Libba Bray's Going Bovine"--From the publisher's web site.

The end of fun

Seventeen-year-old Aaron O'Faolain wants to stop using the augmented reality game "FUN." But first, he has to complete his application for termination. Doing so requires him to face his past and present head on. Doing so may lead him to a buried treasure as he struggles with love, loss, and everything in between.

The end of fun

After his grandfather's suicide, Aaron decides to disengage from the augmented reality experience that has been dominating his life and sets out to solve a treasure hunt left by his grandfather that helps him discover what it really means to be connected.

The end of fun

2016
"Seventeen-year-old Aaron is hooked on FUN, a new augmented reality experience that is as addictive as it is FUN. But when he sets off on a treasure hunt, left by his late grandfather, Aaron must navigate the real world and discover what it means to connect--after the game is over"--.
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