radio and television novels

Type: 
655
Subfield: 
a
Alias: 
radio and television novels

The Little Prince

Leaving his asteroid to follow the trail of the Snake, an old enemy set on destroying the universe, the Little Prince arrives on a planet where the people rely on the power of the wind as their chief source of energy, but the Snake has caused a feud between the Great Wind Mage and his son Zephyr that has weakened the wind and posed a threat to the entire population.

The Little Prince

The Little Prince tries to persuade Arobase, the only person who can control the carapodes, giant tortoises who carry their planet's mail, to return to his position.

The Little Prince

The Little Prince lands on the planet Voltaine, where people are buying lamps to drive away creatures known as the Globes, which are supposedly turning people to stone.

The Little Prince

The Little Prince tries to stop the Astronomer from stealing stars and planets from the sky.

The Little Prince

When the trains on the Planet of Trainiacs stop running on time and reaching their destinations, panic ensues and the Little Prince travels to the planet to get to the heart of the matter.

The Little Prince

After Talamus stops responding to messages and starting giving crazy orders, it is up to the Little Prince to help restore order on the Planet of the Giant.

The Little Prince

The Little Prince tries to stop Sahara, who has used his Overhearer devices to prevent the Amicope people from speaking.

The terror of the Bigfoot beast

A relaxing weekend at a cabin in the woods turns into an adventure when Scooby Doo and the gang apparently encounter Bigfoot--and the reader must help them solve this mystery.

The secret of the sea creature

A day at the beach turns into an adventure when Scooby Doo and the gang encounter a sea monster--and the reader's choices govern what happens next.

The mystery of the Aztec tomb

When Scooby-Doo and the gang arrive at Professor Dinkley's archaeological dig in Mexico, they find Velma's uncle missing, and the workers terrified of chupacabras and Aztec gods--and the reader must help them solve the mystery.

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