computer-assisted instruction

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Topical Term
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a
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computer-assisted instruction

Computer activities

word processing projects
2003
Presents fifty reproducible activities for teaching fourth through eighth graders word processing skills, electronic drawing and painting, and computer basics such as saving, and includes introductions, step-by-step instructions for reference, and related Web addresses.

Hypermedia as a student tool

a guide for teachers
1995
Provides a program for integrating hypermedia production skills into the classroom, and includes teacher-tested curriculum ideas that may be adapted to individual classes and teaching styles.

The child and the machine

how computers put our children's education at risk
2000
Warns that the late twentieth-century emphasis on computers in U.S. education is unwise, drawing upon studies, school visits, and interviews to measure the effectiveness of computerized learning and its related costs.

Plugged in and turned on

planning, coordinating, and managing computer-supported instruction
1996
An introduction to computer-supported instruction that offers educators practical resources to help them plan, coordinate, and maintain and computer-based instruction program in their schools.

Mighty math carnival countdown

2003
In Carnival Countdown, five engaging attractions invite exploration and mastery of fundamental math concepts. Many of the activities in Carnival Countdown contain Virtual Manipulatives, a unique technology that uses the computer to help students make connections between concrete an dabstract mathematics.

Mighty Math Number Heroes

2003
Visit a math metropolis where friendly Number Heroes host four exciting activities that encourage students to learn and master skills in fractions, multiplication, division, 2D geometry, and more. Also develops investigation and experimentation abilities.

Mighty math calculating crew

2003
Students accompany the adventurous Mighty Math Calculating Crew in four challenging activities as they tackle multiplication and division of whole numbers and decimals, number line concepts, 3D shapes and their properties, and money transactions.

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