STEM in our world

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steminourworld

Gaming technology

streaming, VR, and more
An exploration of advances in gaming technology that discusses such topics as motion capture, virtual reality, and streaming.
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Travel technology

maglev trains, hovercrafts, and more
2019
"While Back to the Future's hovering skateboards hasn't become reality yet, hoverboards can certainly help people get around today. From driverless cars to Japan's amazing bullet train, travel technology has advanced by leaps and bounds for both individuals and large groups of people. Readers climb aboard these incredible inventions in this book, discovering the coolest ways technology is improving travel while learning about many STEM curriculum supporting topics along the way. Full-color photographs enhance a dynamic design that draws in readers for a wild ride"--Provided by the publisher.
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Sports technology

cryotherapy, LED courts, and more
2019
"A professional athlete's number one priority is staying healthy. Technology for injury prevention and recovery, such as cryotherapy and cupping, is in high demand. Those aren't the only amazing technologies being developed for athletes or in sports today. High-tech gear, playing surfaces, and more are explored in this engrossing volume, complete with full-color photographs of the technology in action. Sports fanatics and computer lovers alike can find something fascinating and new to learn in this high-interest take on STEM topics"--Provided by the publisher.
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Moviemaking technology

4D, motion capture, and more
2019
"Almost every blockbuster movie is now released in 3D. Add scents, seats that move, and more and suddenly it feels like you're in the movie, that's 4D. Today, moviemakers don't need film to make movies. They don't even need scenery or many practical effects, if they don't want them. Readers may be surprised at the amazing technology that exists to make movies look the way they do today. Action-packed, full-color photographs accompany accessible text describing a variety of the latest, most interesting and future forms of cinema technology. There's something for cinephiles and casual moviegoers to learn on every page"--Provided by the publisher.
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Medical technology

genomics, growing organs, and more
2019
Readers learn about growing organs and how this could be possible, as well as work in areas like genetics, and much more in the riveting pages of this book.
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Space technology

landers, space tourism, and more
2019
This book explores the deep reaches of space alongside the latest high-tech developments used for space travel and exploration.

Gaming technology

streaming, VR, and more
2019
An exploration of advances in gaming technology that discusses such topics as motion capture, virtual reality, and streaming.
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