With his ability to travel through time by using baseball cards, Joe goes back to 1947 to meet Jackie Robinson, turning into a black boy in the process.
Roger's friend Kenneth uses an unusual sea vehicle of his own design to take them to an underwater cave, where a cache of old loot gathered by the mermaids turns out to contain a lot of very valuable old baseball cards.
Captures the experience of growing up obsessed with baseball cards and explores what it means to be a fan of the game as the author marks the stages of his life through the cards he collected as a child.
After Frank, Joe, and their friend Biff visit a baseball convention in New York City where they are sold a counterfeit card, they discover a scam and find themselves playing hardball.
Provides practical advice on building a baseball card collection, covering such topics as trading cards, preserving them, and finding rookie cards, error cards, and other specialities.