A group of children, entranced with the study of Egypt, play their own Egypt game, are visited by a secret oracle, become involved in a murder, and befriend the Professor before they move on to new interests, such as Gypsies.
Determined to be as strong and powerful as the first Harleigh, who built the rambling Weatherby Hall, twelve-year-old Harleigh Fourth and an equally diminutive new friend try to foil the plans of a distant relative who is seeking the long-lost Weatherby fortune.
A group of children, entranced with the study of Egypt, play their own Egypt game, are visited by a secret oracle, become involved in a murder, and befriend the Professor before they move on to new interests, such as Gypsies.
Feeling angry and out-of-place in her large family, twelve-year-old Xandra finds a magical key to a world of ghostly, sometimes frightening, phantoms that help her see herself and her siblings more clearly.
Twelve-year-old Dani hates living in the small desert town of Rattler Springs, Nevada, but her plans to run away get complicated when a pesky young boy and an imaginative new girl decide they want to go along.