plot-your-own stories

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a
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plot-your-own stories

CyberHacker

1998
The reader's decisions control the course of an adventure involving the disappearance of a fellow cyberhacker.

Terror on the Titanic

1997
The reader can choose what happens after the Titanic hits the iceberg.

Your life, but sweeter!

a novel
2010
As a teenaged girl on a school field trip to New York City who is tempted to break away from the group for some adventure, the reader determines the outcome of the story by taking personality quizzes interspersed throughout the text.

America

why is there an eye on the pyramid on the one-dollar bill?
1988
As an Earth Inspector charged with solving the riddle of why there is an eye on a pyramid on the back of the one dollar bill, the reader travels from New York to Hawaii and encounters federal agents seeking an extraterrestrial.

The mysteries of Harris Burdick

1996
Presents fifteen black-and-white illustrations--featuring one not included in previous editions--containing curious, unexplained events, designed to fire the imagination.

Night of champions

2011
Asks readers to choose the plot of a story about a young wrestler who prepares for the World Wrestling Entertainment Night of Champions and must decide which championship to go for.

I'm proud

1992
A little girl finally learns to tie her shoes and no one seems to care! Then she learns that she can still feel good about her accomplishment.

I'm mad

1992
Katie's father encourages her to find other ways to express her anger instead of venting it on other people.

First day blues

1992
You, the reader, have moved to a new town and your only friends are your step-sister and a pet iguana. On the first day of school you dawdle. Should you go home or go to school?.

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