virtual reality

Type: 
Topical Term
Subfield: 
a
Alias: 
virtual reality

Cutting-edge virtual reality

Briefly explores the history and current capabilities of virtual reality technology, which can let users experience a video game in first person or make them feel like they are visiting Antarctica from the comfort of their living rooms. Includes a glossary.

The forgotten shrine

2018
"Jasper and his friends are sent as ambassadors to the underwater planet of Earth Force's shady new allies, the Alkalinians"--Provided by publisher.

The tomb

2018
"Kiva thought she was growing up in ancient Alexandria. That's what she and all her classmates had been led to believe by their parents. It turns out she was living in virtual reality, in a sleep chamber in deep space, and three years ago, Seth woke up. Now it's her turn to join him. Together, Kiva and Seth must take an escape shuttle to search for the engine part their home ship needs to keep running. But it's been a long time since the Krakatoa has communicated with any of the other three ships harboring human civilization. Kiva and Seth are not sure what they'll find if and when they finally make contact"--Amazon.com.

Gamer army

Even though he is only twelve, Rogan Weber is an obsessed gamer, whose motto, ego sum maximus, declares his confidence in his own abilities, and whose parents are also deeply involved in ultra high tech (a little too deeply sometimes); naturally he is thrilled to receive an invitation to join a tech giant's virtual reality TV gaming contest--but as the games become more and more intense and dangerous, he and his fellow gamers realize that something sinister is behind this particular game.

The Zephyr conspiracy

In a virtual reality video game, a gamer named Gadget learns she is part of a steampunk pirate crew searching for their captain's lost treasure, but when she prefers to solve puzzles on her own, can she trust other characters she meets in this multiplayer game?.
Cover image of The Zephyr conspiracy

Tron

uprising : the renegade
2012
Beck finds himself fighting for freedom in the Grid the way Tron fought before him.
Cover image of Tron

Tron

legacy : the movie storybook
2010
Sam Flynn embarks on the adventure of a lifetime when he sets out to find his father who has been trapped in a strange digital world.
Cover image of Tron

Alien Invasion

"A gamer must rescue his crew and captain from an alien invasion, with a talking robot as his only aid, when he plays this virtual reality video game"--.
Cover image of Alien Invasion

Realm of mystics

A teenager awakens in a fantasy game with three other players, and they must learn to play quickly in order to escape the strange, virtual world.
Cover image of Realm of mystics

Labyrinth

"Two gamers are placed in a virtual-reality video game, where they must solve puzzles and defeat robotic creatures as they work their way through a mechanical labyrinth. This wouldn't be so hard if they could just learn to work together--and they'll need to in order to win the game"--.
Cover image of Labyrinth

Pages

Subscribe to RSS - virtual reality