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plot-your-own stories
Type:
Topical Term
Subfield:
a
Alias:
plot-your-own stories
Detective Frankenstein
Johnson, Alaya Dawn
2011
As a young, distressed servant girl in London in the late nineteenth century, thinking that her friend Eleanor is murdered and the body snatched, the reader is asked to make choices to determine the outcome of the story.
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The treasure of Mount Fate
Limke, Jeff
2007
The reader controls the course of a spooky adventure, encountering magic and monsters in a search for treasure. Presented in graphic novel form.
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about The treasure of Mount Fate
Vampire hunt
Jolley, Dan
2008
The reader, in the role of a vampire, controls the course of action in a graphic novel in which vampire hunters are on the prowl.
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about Vampire hunt
The time travel trap
Jolley, Dan
2008
The readers' choices determine the course of action in a graphic story about time travel.
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about The time travel trap
Terror in ghost mansion
Storrie, Paul D
2007
Readers can choose the fate of a group of teens as they try to escape the horrors of a haunted house.
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about Terror in ghost mansion
Nightmare on Zombie Island
Storrie, Paul D
2008
A graphic novel that lets readers control the action as they try to find their way off of the cursed Zombie Island.
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about Nightmare on Zombie Island
Escape from Pyramid X
Jolley, Dan
2007
Asks the reader to choose the path of the plot in a story about mummies chasing the narrator. Presented in graphic novel format.
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about Escape from Pyramid X
Captured by pirates
Fontes, Justine
2007
The reader controls the course of a pirate adventure on the high seas. Presented in graphic novel form.
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about Captured by pirates
Invaders from within
Packard, Edward
1995
The reader's decisions control the course of an adventure involving a glowing mountaintop dome that may be from outer space.
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about Invaders from within
The evil pen pal
Hill, Laban Carrick
1998
The reader makes choices that control the outcome of a visit from pen pal Billy, who is not the way he seemed in his letters.
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